It's not required, but it's only going to make you more deadly. Cryo is my fourth element that I apply with my grenade, and I only ever really need it if there is only 1 enemy left that I'd like to kill fast without using much ammo. Amara can do with this weapon against mobs what Fl4k could do with the King/Queen's Call against bosses before his nerf. You're much better off placing those 5 points into something else. Is it because having no element is better then having one that can be weak in certain instances? With Ties That Bind that means everyone is taking multiple ticks from the grenade. Only registered users can post comments. Moze Bottomless Mags Maliwan Build Guide. Press question mark to learn the rest of the keyboard shortcuts. I'm entirely dependent on my shotgun, shock damage, corrosive damage, incendiary damage, and cryo damage. BL3 - Amara. The Dev Update on Borderlands.com that was just posted today suggests that they'll be buffing some aspects of action skills soon (amongst many other things too) so that might end up making Phasegrasp much more viable to actually use very soon. On Amara, It chains from A to B, but then from B to A, but also A to C, C to A, B to C, etc. Only reason I would use it is if I had a good Corrosive damage stacking relic, to use with Corrosive and murder everything without a care, but I lack a good roll on a legendary of those for now. A Radiation Brainstormer is not as optimal, but it's also very powerful and is probably even more fun. With 2 points, that puts it at 20% increased effectiveness which scales up the link damage that do harm adds. Comments. Gameplay: The basic idea is this. Phasegrasp Amara build by eneumann updated 9 months ago 0%. Its sounds really interesting and I don't like gbx forums. I'd pivot that into Fast Hands and then the other 2 into Transcend. Comments. I believe he created it with his Twitch chat. /u/vivir66 says Violent Tapestry has diminishing returns; are those the points you take? Login to rate this build! Just kidding This build is pretty much exactly a small YouTuber named Eroktic's. .75 seconds is pretty much almost always long enough to make it too late for the enemy to shoot you back. What the Brainstormer usually does is chains lightning between enemies; this works on any character. Login to rate this build! If you get a corrosive one, make your action ability use the fire element.). Her phasegrasp ability, which summons a giant fist to hold an enemy in place for a few seconds, now has … Element Projector Artifact / Ice Breaker Artifact [Optimal] - The only time I ever use an element projector relic is when I get a Mayhem 3 roll that reflects bullets. Often happens if I go near dead bodies and there's no one left to get Second Wind from. Even enemies you don't see are constantly healing you because of the elemental damage you apply by basically existing. If you run the radiation build on base PS4/Xbox One, though, be prepared to have your game run like MS Powerpoint every once and a while. Build 1. You can clear most groups with only the grenade, until everything is a badass thats left. If you find a random mod with better skills, it’s a better choice than the Dragon. only main difference is I spec 5/5 into do harm instead as it increases all ties that bind link damage significantly. It gives me extra cryo efficiency and damage. Laid Bare actually does trigger on linked enemies so pushing further into the blue tree is a really good plan. Taking advantage of Amara's Elemental Skills, this build will amp up her elemental damage and elemental chance to melt all enemies in the way. 0%. This build focuses on maximising Amara's damage output in order to deal huge amounts to a single target. In this guide, you will learn everything you need to know to gear yourself up and play this build … Clarity = The regen is missing health, and we have Sustainment from orange tree, I dont see a single motive to use this lol, we gotta waste 2 points so might as well get 16% max HP that is going to be much more useful. Ricochet Witch is a monster of a build and with a few changes, this build performs better across the board. Do Harm = It makes the damage sharing from Ties that Bind higher, also lets you free to swap to another action skill for bosses for extra damage. Build Overview. Video 2 - 15 minutes of gameplay leading up to my first and only death. Constantly regenerating grenades, action skill cooldown at full shields (so great when things are reflected back at you), and Shield Reboot which triggers shield regeneration after killing someone are particularly useful for this build. Amara the Siren is a strong choice for Borderlands 3 players, and these character builds will help them play her to the fullest. Similar Amara builds. I'm sure a lot of you know by now that this is a shotgun that chains lightning between enemies. I'm part of a build research group on Discord that applies research and numbers to the skills to find out which ones are working, and which ones are traps. I'll add that I did die one time during this Slaughter Shaft run at the end of my first attempt at round 5, but it's more my fault than the build's. Primordial Phasezerker [Required/Optimal] - A Phasezeker class mod is required, and a "Primordial Phasezerker" is the best because it has a +4 bonus to your "Anima" skill which is essential. 25% Max health/sec plus 10% clarity if Amara is at low health plus 28% Damage reduction in case things get dicey. Prioritize Fist of the Element Tree when Leveling Up. It does such a tiny amount of action skill damage at higher Mayhem compared to health bars, it doesn't really matter at that point unless you're using a Driver/Transformer combo to recharge your shield. Ideally, here is the path you want to follow in regards to upgrades. Sheriff Amara Build Guide. Have anyone else noticed that with Phasezerker, using Phasegrasp on anything that isn't an enemy still gives you buffs, which you can stack indefinitely with a really fast cooldown on the ability itself. Third, you have to actually get the kill with a melee hit, and if you’re rolling a melee build you know that a lot of the time enemies die to DoT damage in between melee hits. If you have a Redundant Brainstormer with 50% Incendiary damage.. hook me up on PS4. These survivability bonuses constantly proc because your action skill has a very short cooldown. We've seen no damage increase at all, when comparing actual numbers. I've just discovered it and not sure how to best utilize it, doesn't seem intended either, I went for Wrath and Laid Bare for, well, all the damage. Ok, first of all, this build is really cool (I was using a double cast Ties that Bind with 26 blue 22 orange, this build idea has much better survivability so its much more fun), im having a lot of fun with it. Press J to jump to the feed. A few important notes. The build focuses heavily on the Siren Brawl skill tree, specifically on skills that enhance close-quarters combat damage and provide the necessary survivability tools to … This is an extraordinarily powerful Amara build for annihilating enemies with your bare hands. This Mayhem roll (as shown at the end of the video) has -50% shotgun damage, and enemies take 50% less damage from shock, corrosive, and cryo. Here is in Borderlands 3 Amara best solo build for max weapon damage and survivability. You'll never not hit the spot you're aiming for. So while the bulk of your time might be fakegrasping, it also helps in a pinch to be able to actually use it too sometimes. Dev notes released today point to some changes that would make action skill damage scale with Mayhem. Duration: 7 seconds Cooldown: 16 seconds Grasp Immune Damage: varies with character level Using this skill doesn't trigger Samsara, unless Fist of the Elements is active. We'll get back to that when we discuss relics. Slaughterhouse 3000 and Cistern feel like Normal mode without any Mayhem modifiers when playing TVHM Mayhem 3. 11 points in the blue tree are for basically giving you a permanent 45% status effect chance increase, +25% cooldown rate on an already short cooldown ability, and longer Stillness of Mind so people are locked in place longer if you decide to shoot them. New comments cannot be posted and votes cannot be cast, More posts from the Borderlands community. Under normal circumstances, lightning chains from A to B. VOTES : 0. Cookies help us deliver our Services. Ties that bind. Hellzerker. They must have jumbled the loot tables for Killavolt because he isn't dropping the Brainstormer. Steady Hands = Accuracy and Recoil makes me feel good. Borderlands 3. Summary: I feel pretty confident in saying that this is the most powerful mob killer in the game as of right now, or very close to it. Press question mark to learn the rest of the keyboard shortcuts. You lose dps unless you're constantly swapping your element depending on the bar of the enemy. "Anima" is so important to this build because it increases Status Effect damage, duration, and action skill status effect damage. By doing this, you'll actually be able to successfully farm bosses too. I'm simply gaining shield, ammo, and doing a 183% elemental damage boost on the four elements I'm applying. "Dread" makes it so the main enemy you Phasegrasped, upon their death, fully reloads your shotgun. It spawns multiple grenades that have high cryo efficiency and synergizes well with my Ice Breaker artifact. An Amara build given by LazyData on Ultimate Vault Hunters, Episode 1. 2. Does that sound kind of OP? I love it when shots are reflected back at me. This thing just absolutely pumps out damage, and it’s an incredible crowd clearing weapon. Two targets that are very far from each other, too far to both be affected by your action skill, might outdamage your healing. Elsewhere, Amara got a couple of buffs. You basically have a 50% elemental shock increase from this ability alone. Just Phaselock and shoot them in the head endlessly. Hey, you got a link to that discord? Phasegrasp cancels the immunity phase of an Anointed enemy. Elemental Phasegrasp Amara Amara build by aokua100 updated 1 year ago This build is currently private and will be available as soon as the build creator marks it as public. Moze Boss Killer Build Guide. If you're using a Radiation Brainstormer, everyone is exploding. Run up to a group of enemies and Phasegrasp the one closest to the center of the group, or the tankiest one. Phasegrasp will work with pretty much anything that's elemental, Melee needs specific items that boost Melee damage. Cash Infused Brainstormer -> Redundant Brainstormer -> Anointed Cash Infused Brainstormer -> Anointed Redundant Brainstormer. So what is actually happening and why is everyone being killed so fast? Relics will only make this shield even more powerful. Everyone dies. Any users having issues how to build Amara or never have used a Siren can get at least some ideas of her versatility here. Still, be on the look out for things like Hyperion damage bonuses, gun damage bonuses, elemental damage bonuses, or action skill cooldown rate. "Infusion" converts 40% of your raw shotgun damage into your action skill element. My rolls are not "god rolls". If you're on Eden-6 or in other areas where most enemies don't have shields, change it to incendiary. How do you progress further into the red tree if you put 3 points into steady hands rather than 5 into infusion? That kind of covers it. Phasegrasp: Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. The "bonus damage when closer to enemies" is probably the only one we really want. This build is not optimized for boss fights, unless you're fighting "mob" type bosses like Katagawa. I don't necessarily need the fire or corrosive bonuses against flesh or armoured enemies because those 2 elements aren't as versatile, also i just like the way amara looks with blue tattoos. Question about Amara Phasegrasp build [Character Build] Close. Amara Builds. The Ice Breaker artifact is what I use for every other roll in Mayhem Mode. It appears that in most of the youtube builds, they aren't using any action skill element (fire/corrosive). Hellwalker + Phasezerker. I kill Graveward with the exact build you're using, plus the changes I suggested, in average of 10-15 seconds. I'd also like to point out that my secondary weapon, Rowan's Call, is also shock damage. If your going with the already infamous Amara Melee Build, then this gun is a MUST-have. Very similar to what I've been running. Action Skill: Ties That Bind (Mobs/Adds) & Phasecast (Bosses) Action Skill Augment: Soul Sap (IMPORTANT) Action Skill element: Shock (Max Tempest adds 20% damage) I have been soloing TVHM Mayhem 3 with very minimal effort, and the build is potentially powerful enough to carry your team in TVHM Mayhem 3 Slaughter Shaft when everyone is dead and you're being pounced by 5+ anointed enemies plus 10 more badasses. Honestly my biggest issue is if I touch any of the AOE I create I get downed by a super strong Status Effect damage from Anima. I would have liked to have been attacked by 3+ anointed enemies at once, but it didn't happen for some reason. Phaseslam Melee is one of the many possible builds for Amara the Siren in Borderlands 3. The 11 points in the green tree are for movement speed, damage reduction, healing, and extra damage (36%) to close enemies which you definitely want to take advantage of since they will be locked in place. But overall, just have fun with building her. For anointed abilities, you really want 50% incendiary damage after Action Skill End. I was going to test this but I have to put those 2 extra points somewhere. Amara has a few distinct playstyles available to her but whichever way you decide to take her, she’s effective at dealing out Elemental damage, what with being Borderlands 3’s Siren. amara melee spell build. Breaker – Borderlands 3 Amara Class Mods "Indiscriminate", because you're using Stillness of Mind, has a 60% chance to ricochet to all locked target with only a -25% decrease in damage. None of her builds are outright as broken as Crit FL4K or Bloodletter Grenade Moze. And fun fact, all the enemies that are phaselocked are supposed to be "freed" once you shoot them, but the elemental damage being applied to does not free them. If you’re looking to melee your way through enemies, look no further than Builds that use the Phaseslam Action Skill. Now, my +4, works the best. The damage from this unique gun is actually counted as melee damage. So is it best to just leave either element unticked on the build … I finished the main story as amara when the game came out and didn’t touch it again. I use fire simply because it makes it obvious which guy is actually phasegrasped in a crowd. Steady Hand is an easy one that you overlooked. 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